Toxic Rain shreds bosses and scales off a. Projectiles Return to you. The Vengeant Cascade is a really nice annoint which I guess we needed since totems now also die when you die. P. Feel free to discuss mods,. I guess. 21. Posted by yankuch on Apr 4, 2023, 7:09:27 PM. 21 it's not working correctly so we think it's a bug because some explosions is far from character. The Kinetic Blast projectile creates explosions not like 3. Volcanic Fissure Melee, Attack, Projectile, AoE, Slam, Fire Level: (1-20) Cost: 8 Mana Attack Speed: 80% of base Attack Damage: (130-185)% of base Effectiveness of Added Damage: (130-185)% Requires Level 12 Slam the ground, creating a winding fissure that deals area damage while travelling outwards. Its possible that deadeye node that chains on ground hit would fall under the same conditions. Impossible to shotgun now, GG. . It gained higher added flat physical damage, and the split projectiles no longer have 50% less area of effect. Fully converting to cold allows use of Hatred, one of the strongest auras in the game, while also taking full advantage of the Raider ascendancy. Returning Projectile Support now replaces Added Cold Damage Support for Lightning Arrow and Ice Shot. Trying to get forbidden jewel combo for Farshot is what people will be aiming for as well as it majorly increases with the returning projectiles. Vengeant Cascade is a Notable Passive Skill in Path of Exile and has gained significant attention and discussion within the community. I've been doing juicy 100% life legion / essence farming with panopticon, and swapping to vengeant feels like i doubled my damage. Lightning Arrow Skill Mechanics. Historic Quant/rarity WILL be reverted. 56. . With hexblast or shaper of flames, you convert all damage to an ignite and scale the ignite with fire damage/fire. I have annointed Vengeant Cascade so these return and pass through the boss. Got the oils ready, got a lead sprinkler with the additional str stack node. I ran the exact strategy last league (with Exarch influence) to level 100, and it was overkill even without ballistas and with a far worse bow. Its easily the best jack of all trades build imho. I was testing bunch of skills with vengeant. This is quite a big nerf in my view as this build is still a bit of a glass cannon. And yep, volcanic fissure/vengeant cascade is def a go. Different take on a semi-regular wander build, running as Raider instead of Deadeye, utilizing Power Siphon barrage for single targets and Kinetic Blast for clear. Even after the nerfs (or rather, removal of Vengeant Cascade), Splitting Steel seems strong. When it reaches the target. Secondly the projectile from "Cobra Lash" doesn't last forever and can expire before it can return to you, Projectile Speed can help with this. -temporal chains went from 40% slower expiration of poisons to 25% slower. Looking for a build that utilizes Vengeant Cascade since that looks pretty damn fun right now. You can only acquire this passive through Anointment (using Oils) on an Amulet or valid Blight Unique item. P. Now projectiles reach maximum distance. ". Returning Projectile Support now replaces Added Cold Damage Support for Lightning Arrow and Ice Shot. Vengeant Cascade is so popular because it gives double damage (minus the opportunity cost to get it online, which is annoint for bow builds, annoint+some proj speed investment for others). So a few buffs for bows in general, new toy in VLA, and excellent clear mechanically with a premier VC abuser. Even if you shit out 500 projectiles, only 1 returning projectile can hit the target twice. 21 Boneshatter Juggernaut cheat sheet for Act 1-10. Topaz Ring Requires Level 48 + (20-30)% to Lightning Resistance + (30-50) to Dexterity. 21) it was all about the crucible trees on weapon/shield and of course Vengeant Cascade which was gutted in 3. It also requires pierce so yeah it doesn't work with Kineticism anyway. Since PoB already calculates your mines per second, the multiplier should be 6x. Hydrosphere wasnt used to chain from and back to the boss. The second item is Phantasmal Spectral Shield Throw, which is about 4-5 Divine Orbs. I wouldnt do an attack skill with nimis because you can just use vengeant cascade annoint instead. But the possibility of Heatshiver nerf - this is scary. 22) it is kind of like in Sanctum again. Fury Valve also works with the "Kineticism" Keystone. In case of Vengeant Cascade and Sniper's Mark, you need to stand almost right on top of the boss to double your amount of hits. The behavior might be different this time around we will have to test it to see. You want Phantasmal, for the crit multiplier per 100 ES on your shield, and Ashes, depending on. Nah, Galvantic Arrow is one of the highest skill ceiling gems in the game. It has a secondary effect where it launches projectiles that deal damage based on the player character's weapon damage with each swing. "Someone in my chat suddenly came in saying Divination Distillate wasn't working at all with Pathfinder's new Master Surgeon ascendancy notable. Result. S. One last thing to consider, vengeant cascade will be dead at the end of the league. I am very happy with the playtesting with this notable in particular. Fast, has great clear and quite good single target (about 8-9m with good gear, not counting the return projectiles from Vengeant Cascade - hard to calculate those, but they make up. Returning Projectiles have 150% increased Speed: Other anointments. Conversely Vengeant Cascade bricks TS so it gets nothing really all that new. Hey guys, we're back with some Frost Blades action! We wanted to try out vengeant cascade with FB and see how great the DPS is! Well, it turns out pretty GRE. The Hydrosphere interaction was changed some time back, so that you can only hit it once a sec so it doesnt work anymore. [3. In this article, we will delve into the details of Vengeant Cascade, its widespread usage, the. Hey guys, we're back with some Frost Blades action! We wanted to try out vengeant cascade with FB and see how great the DPS is! Well, it turns out pretty GRE. Supported Skills now deal 40-31% less Damage (previously 40-21%). . Player targeting Hydroshpere with Eye of Winter to receive max single target damage. It frees anointment, helm enchantment, and few passive skills. 3seconds. The build again is prettymuch unchanged by the patch notes - However it took some hits to top-end damage in 3 ways. BTW, I forgot to mention that after the Vengeant Cascade nerf, I re-anointed my amulet to use Longshot (for some standoff possibility if necessary). 21. . Panopticon is currently 1 amber 2 gold, my guess is it changed with the Vengeant Cascade nerf this league. See my top level for how it could be tweaked to show what I think you want. Ignite Reap/Exsang (100% fire conversion, debuffs do fire DOT). 20 but couldn’t afford it then try Vengeant Cascade, for the low cost of Golden Golden Amber oil it nearly doubles the. They tend to do that if they like the item and its power level but still want to nerf it in some way. But Vengeant Cascade is cheap as free so that kind of power available to everyone at league start would be busted. Vengeant Cascade + Hydrosphere died for the sins of Chain and Splash. Might have to go Impale Spectral Helix Champion based on the % added effectiveness, also going LL with Bloodthirst would be even more insane damage. I'm planning my next build (I want to try it before it's inevitably nerfed), but I'm unsure if Deadeye extra chains is helpful or Hurtful with Vengeant Cascade and Molten strike. " Instead, it now provides "Returning Projectiles have 150% increased Speed. I mean, vengeant cascade and explode totems probably accounted for 75%+ of the meta last league. It wouldn't be that special by itself, but there are going to be changes to how the returning works. 13 version of harvest WILL be added back in game. and it was one of the funnest builds i've played. Vengeant Cascade abuse continues before its gone!Support me on Patreon for Special Perks Click Show More To Open ⬇⬇⬇Subscri. But has an internal cooldown similar than spectral throw. i played a strength stacker poison molten strike assassin a long time ago and it was really fun. ago. 3. The result is a well-balanced ranged. Posted by DiabloImmoral on Apr 4, 2023, 4:36:52 PM. The second form deals damage but its nothing compared to what damage your doing (it deals 2 times the damage of 1 single arrow every 0. Quote this Post. "Vengeant Cascade Fury valve combo question. Posted by TorsteinTheFallen on Aug 19, 2023, 10:24:28 AM. Before projectiles would reach maximum distance and then come back maximum distance again, returning to your location. This has brought my clear to a whole new level. Have at least 1 pierce. Tornado can only be hit for 1. You can currently get it with the Curse Mastery for 1 point. 21 Crucible League. Quote this Post. This can be built in Flat Lightning for great leveling. There is even a picture available where you can see comparisons between each combination. definitely going to give this a go at some point in the league. Projectiles no longer return to you, they return to the other side of the screen. It's mostly great for clear, but helps to make some bow skills half. And I. considering its cheap if crafting items and not picking top tier watcher(my build most expensive item is watchers that costed 25divs) Posted by anti4z500 on Apr 19, 2023, 5:18:20 AM. Vengeant Cascade nerf is something that's gonna hurt more, but still doable, even now not every version of this build uses it. Farshot + pointblank are extremely meh. And it's probably not very easy to get consistent multiple hits in without slower projectiles, because it does not decelerate at any point naturally as far as I could see. Vengeant Cascade is essentially mandatory for bow builds. Totem builds get free onslaught from a medium cluster jewel, you get ignite proliferation, adrenaline, and you can easily get enough damage to kill white map essences with a Tabula Rasa and a Storm Cloud. Also is shield crush now just bis with the vengeant cascade nerf . Vengeant Cascade isn’t new, it was added with the rest of the anoints during blight but the return mechanic itself was fixed this league. This reflected damage deals damage in -a huge. + 40% + 25% damage prevented (thanks to scaled Progenesis flask and Petrified Blood) + 25% + of physical. You lost 20% CDR, and need an extra notable to pick it up. 150% inc proj speed on return from vengeant cascade is actually quite nice with the Return support gem. Not sure if it's hypocrisy, but everyone surely believe they are in the majority. What a load of BS. Panopticon is currently 1 amber 2 gold, my guess is it changed with the Vengeant Cascade nerf this league. But it could be that from now on you can hit the same target twice with a projectile if it. There is no way you need assassin for damage, so, if I was building it, I'd definitely go PF as well. Maybe deadeye gets the necro/sabo treatment though to open up bow build diversity. Discussion. The point of origin the balls return to is not you or your. all in all its still amazing build in 3. 70% less on a level one support gem, where that is the only stat that can scale. Some Warriors were too tanky and have had their Life and Energy Shield values adjusted. totkeks. . I had a build with 18 mill. With the new update Hydrosphere can only be hit once every 1 second, which means it no longer procs Vengeant Cascade other than once every 1 second. hits are capped at 20 so spawning it frequently is better. . 00% Effectiveness of Added Damage: 45% Radius: 12 Requires Level 28 Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area and knocking them back in the direction of the. Similar to the ashes/Omni change a few leagues back. Related Topics Path of Exile Action role-playing game Hack and slash Role-playing video game Action game Gaming comments sorted by Best Top New Controversial Q&A Add a Comment ReipTaim • Additional comment actions. I believe that the arrow portion of ice shot that originaites from sniper's mark will not shotgun but the explosion portion will. - The Vengeant Cascade Anointed Notable Passive Skill no longer provides 15% increased Projectile Speed, "Attack Projectiles Return to you", or "Returning Projectiles Pierce all Targets. thanks in advance and good loot exiles! Asenaths with Tornado + Hydrosphere + Power Charge on Crit + Onslaught is pretty much GG. Glove slot is very important because my build benefits massively from two annoints - Vengeant Cascade to double single target and Tranquility for a lot of damage and some % ES. Also Read: A Complete Guide To Creat Spark Inquisitor Build In Path Of Exile 3. 21] Vengeant Cascade Ele Hit Wander Build | Deadeye | Crucible | Path of Exile 3. As to me having stuff like Vengeant cascade with a INT stacking wander using kinetic blast seems like wild clear speed. Reply. That feels bad man. Vengeant Cascade will get nerfed for sure, since this passive became OP (unintentionally I feel) by fixing and normalizing the returning projectile behavior for all skills this patch. You don't "need" to use Barrage. artmorte • 4 mo. This change is quite bad for this build imho because on some tougher bosses it was nice to see the totems hammer the life bar away when my char died. Hey ya'll ! Wanted to share with u guys a tips on getting huge DPS using any bow skills ! :) // How Hydro + Vengeant Cascade Works? //1. Nimis acts as a double duration for spark, which is an insane damage buff. Last edited by mb131rc on Aug 28, 2023, 4:22:09 PM. But frost blades has the advantage of it's projectiles being full damage instead of 75%. Tornado Shot is the same as before. I can also say it can only be done with katana and longsword. Maybe have a "returning projectile deals 50% less damage" kind of nerf. Join. [Question] Does Vengeant Cascade allow the projectiles from Venom Gyre (When used with whirling blades) to return and hit again? Been looking everywhere and I can only. Posted by mb131rc on Aug 28, 2023, 3:44:03 PM. They'll give it a proj speed or duration penalty. Meanwhile sometimes shit is actually broken and they barely touch it. Vengeant Cascade ended up being the biggest game changer, effectively doubling your clear and single target damage. Vengeant Cascade was carrying a very weak archetype - that's why most people started using bows etc again - because VC actually made it viable for many people. " Instead, it now provides "Returning. Vengeant cascade is beyond dead P. Vengeant Cascade. Returning Projectile Support now replaces Added Cold Damage Support for Lightning Arrow and Ice Shot. Obviously the annoint opportunity cost is a million times lower though. lvl up and transition from EA to Siege ballista is rly nice and smooth. I got the node on my necklace, and every time I attack enemies with SST I don't see my shield return back to me, nor do I see any Shards from it do anything, but I would expect that Vengeant Cascade does not apply to Shards from SST. Result. Vengeant cascade works with volcanic fissure, just albeit a bit differently than other skills. This change is quite bad for this build imho because on some tougher bosses it was nice to see the totems hammer the life bar away when my char died. Nimis really is a boon specifically. (0-19)%. On top of that, you need to factor in throwing speed penalty for throwing extra mines. 2x for vengeant cascade and 3x for curtain call. Leveling and ascendancy are free New tatoo can get Point blank 1pt So SST is also strong enough. Skill functions and interactions. The second form deals damage but its nothing compared to what damage your doing (it deals 2 times the damage of 1 single arrow every 0. (The nerf is on the price that is higher now) -Projectiles deal 40% less damage at gem level 1, and 30% less damage (from 40%) at gem level 20. AFK trading WILL be added. This change is quite bad for this build imho because on some tougher bosses it was nice to see the totems hammer the life bar away when my char died. Honestly I would expect a vc nerf to look more like “attack projectiles always return to the player” effectively killing but the most extreme double dip scenarios and gutting the mark. Its in a cone in front of the totem. Huge undocumented nerf to Nimis KB. Tornado Shot is the same as before. The Vengeant Cascade is a really nice annoint which I guess we needed since totems now also die when you die. 20 but couldn’t afford it then try Vengeant Cascade, for the low cost of Golden Golden Amber oil it nearly doubles the dps on forward-firing projectile attack builds. blauli • Inquisitor • 7 mo. My builds: [3. After the nerf to Vengeant Cascade, Return Projectiles Support was born. Oct 26, 2017 939. [3. 22, however, this has had minimal impact on the meta. 1. If you've been playing my Vengeant Cascade Ele Hit Deadeye build, you might be wondering how to upgrade it and take it to the next level. Nemesis 3 WILL return in all of its glory. Received a new Vaal Skill in Vaal Lightning Arrow, which is extremely underwhelming. I chose a low damage wand, used an ES mob whose ES I allowed to fully recover before each shot, showed the amount of damage done first without Hydrosphere, and then with it, did each version (with Hydro, and without Hydro) 3. Below, I will tell you how to obtain and use Vengeant Cascade. Ultimatum WILL be back in maps. Newb here, dying instantly in T1 maps. You need to have exactly 1 pierce for this to work though. So its hard to make all the arrows hit the boss. 1. 15. Lightning Arrow has built-in Conversion of 50% Physical to Lightning. Also, RIP that build with no crucible trees and the probable VC nerf. When a projectile returns, it bounces off the target it. Only nerf was vengent cascade and that was just converted into a skill. ago. b) Vengeant Cascade for better clearing c)True Strike for more balanced dps d)Lust for Carnage for more leeching. Instead of searching for a million different combos of mods, set max elemental DPS to 0, and play around with the flat damage and attack speed values on. Posted byDo you think the new reworked Vengeant Cascade is a better option for the anointing? Edit: Well, I tried it, and it's quite amazing - can't imagine this without it. Returning Projectile Support now replaces Added Cold Damage Support for Lightning Arrow and Ice Shot. 21. Vengeant cascade is beyond dead. The Vengeant Cascade is a really nice annoint which I guess we needed since totems now also die when you die. Also forum/reddit users: "Nooo, don't you dare touch Vengeant Cascade, Exploding totems or anything else we like! oMg nO fUn aLlOwEd gGg". Due to pconc nerfs and me never rly liking the skill I switched leveling setup to Toxic Rain. This change is quite bad for this build imho because on some tougher bosses it was nice to see the totems hammer the life bar away when my char died. . New notable Vengeant Cascade causes: "15% increased Projectile Speed, Attack Projectiles Return to you from final Target, Returning Projectiles Pierce all Targets". I've been doing juicy 100% life legion / essence farming with panopticon, and swapping to vengeant feels like i doubled my damage. ago. The distance of the travel back also benefits from "far shot", getting the maximum effect of it. No more 100% more damage from return and no crucible trees. 25 sec Can Store 1. To be honest, I didn’t know the specific build I wanted to make before making a new build. 2. Also looks like these supports are on weaker side of things. . For example - Kinetic Blast. Chain / extra projectiles should be obvious enough. If you play closed maps (anything with walls), you can get by on much less. Last edited by mb131rc on Aug 28, 2023, 4:22:09 PM. They can hit twice and apply 2 poisons. Support gem says 70% less damage on return, but there is a bow mastery that gives "proj speed = added proj damage", meaning it greatly increases bow return dmg. Most oil use follows the natural rarity. The main advantage of phys to cold conversion is that you freeze and shatter monsters, it greatly improves your survivability and FPS I played both ele and phys TS with mirrored bows, they are comparable If you are on budget (which you probably are) - ele is better, can get 1k ele DPS bow for like 2-3 divines this league which is nuts. It's stupidly broken. 3. People who wanted this nerf dont realise that this will drastically decrease the availability of already scarce good timeless jewels. I was thinking of doing something like this or Splitting Steel with saviour + beltimber, does fury valve. If Vengeant Cascade avoids a nerf Lightning Arrow Deadeye with Voll's + Kaom's for Berserk is pretty hard to compete with here, although you might need a Storm Rain Ballista setup to help with single target. Vegeant Cascade is cool but if the first click didn’t clear the second one. Death's Guide, Jadecrafter, Moon Dancer, Mystic Prophet, Storm. Posted by yankuch on Apr 14, 2023, 2:07:24 PM. He has a count of 2 for the lightning arrow, and a count of six for the totems, which seems to be implying each skill is hitting twice. Return is a behavior of projectiles that causes them to attempt to return to the entity that fired them after they hit a target. Dad and my ride through the mountains in Washington state. Quote this Post " Alamirion wrote: Hi, I am having some problems with the transition from rain of arrows to TS. Posted by Panemix on Dec 18, 2019, 10:01:31 AM. On its face it seems like a massive nerf to Nimis attack builds from last league if only 1 returning projectile stops at you and the rest fly off behind you to nowhere. Vengeant Cascade + Hydrosphere died for the sins of Chain and Splash. Projectiles are fired in random directions Too much of something is bad enough; too much of nothing is just as tough. For the record I don't think they will nerf it either I was just regurgitating that meme, it would definitely be extremely stupid to nerf one of the few fun things to come from this league mechanic, especially when people are investing this much. Do you think the new reworked Vengeant Cascade is a better option for the anointing? Edit: Well, I tried it, and it's quite amazing - can't imagine this without it. Sadism Support causes Ailments inflicted by Supported Skills to deal their damage much faster in exchange for a much shorter duration. However, league only unique,. I think instead of the impending nerf to it that projectiles returning should be treated like chance to deal double damage. Roll a diamond flask with crit chance during use and drop the mana flask. . Is the skill tree going to be updated for the new league tree? Posted by7:07-9:02 Third Kill - vengeant cascade with Faster Projectiles instead of Vicious Projectiles 1m55s. This change benefits nobody except the people solo grinding these. First impressions: This notable is nothing special. Reply. PoE Planner - Updated Passive Trees for 3. 21 it's not working correctly so we think it's a bug because some explosions is far from character. Return. Tornado Shot Attack, Projectile, Bow Level: (1-20) Cost: (8-10) Mana Attack Damage: (100-120)% of base Effectiveness of Added Damage: (100-120)% Requires Level 28 Fires a piercing shot that travels until it reaches the targeted location. I just need confirmation that Vengeant Cascade gets gutted like it deserves. Nimis version using Nova + GMP + Greater Volley: 13 arrows = 13 hits = 1200% more damage. 2nd demo video for my Lightning Strike Raider in 3. Opalescent Oil. At level 20 with 50 quality, this gem gives 100% more damage, 35% AOE, and 40% less attack speed. ago. Мрачный мир, глубокая и сложная система прокачки персонажа, бартерная система торговли без привычных для жанра золотых монетThey'll nerf the skill itself 3 different ways so that it loses damage while also feeling shittier to play, nerf every ascendancy that's ever used it, nerf the helm enchants, nerf all 2 hand melee weapons, and then nerf non CoC Cyclone and Molten Strike again just in case. This is quite a big nerf in my view as this build is still a bit of a glass cannon. As long as they also dont nerf Pathfinder on top of Vengeant as that might be rough :d. With the new behavior of how projectiles return, I'm wondering how it will work with frost blades in a single-target scenario. All online resources I found point to that receipe. 60 sec Critical Strike Chance: 5. What is the use case for Vengeant Cascade since it's nerf in 3. Man, ranged poison got multiple changes in a patch with barely any changes: -vengeant cascade annoint removed, support added at -70% dmg so we lose a support for this probably. Kokleekio • 2 mo. So +2 on your bow and +1 on quiver + proj from tree. Result. I've played it all the way from start of the league to level 100 in SSF Crucible as well as up to level 98 in SSF Sanctum. 22. many of the non-spark variants are kind of gimmicks. Report. Vengeant Cascade is a notable passive skill that increases projectile speed to projectiles that return . . There is even a picture available where you can see comparisons between each combination. LA (5 proj) + sniper's mark (lvl21, 100+ effct, 10 proj) + barrage support: depends on proj speed and distance and position. Report Forum Post. I still can't believe they let it go through like that. You could already do it with Vengeant cascade, 1 pierce or chain, Tornado asenath's and stay close to the target: 4 hits per arrow fired (tornado, enemy, tornado, ground. The Icy Wave is the only attack projectile, so it should work, but not sure you'll get that much use from it as returning projectiles can't hurt the same target twice. Vengeant Cascade nerf halved the DPS of Molten Strike. Spell Cascade Support can now support Triggered Spells. Each spore pod deals chaos. You do this so that you pierce the boss, then the arrow comes back to you to hit the boss again. Rings are a great source of Attributes or Resistances and these are stats are generally interchangeable with your Belt and Gloves. 46% of players are using Kaom’s Spirit for Rage Generation for Berserk. . Allocate the bow mastery "increases and reductions to projectile speed also applies to damage", its a solid 5-10% damage increase for a single skill point. It costs 2 Golden + 1 Amber Oil. 50% increased Lightning Damage +(10-15) to all Attributes (10-20)% increased maximum Mana Lightning Damage with Non-Critical Strikes is Lucky: Recommended Anointments: Vengeant Cascade (Ring) Rare Ring - those can give you lots of Life and. Only one projectile behavior can be applied each time a projectile hits a target. Vengeant Cascade is a notable passive skill that increases projectile speed and makes attack projectiles return. He has tornado for this, which gets procced every ,3 sec to have the tornado on the target. ago. Those pierce everything, so they never return. Path of Exile - лучшая бесплатная игра в жанре Action RPG. i run purity of elements, have 79/78/79 all res, vengeant cascade, probably need to work on chaos res, bosses go down smoothly but the skills/links themselves do not clear much aoe at all (even with gmp which makes vengeant cascade really feel nice). ago. 20 because 3. It is a dps boost that any bow build that shoots outwards has to use. Data. But I honestly wanted to try to change to Lighning arrow from TS because of the vengeant cascade annoint, could be fun. It's still a bow build. Spectral Shield Throw scales DPS based on the armour value of your shield, meaning you don’t need to buy an expensive weapon like most attack-based builds. Vaal Lightning Arrow got added, Manaforged Arrows got added. Vengeant Cascade nerf halved the DPS of Molten Strike. -ailments focus on helmet was halved (not used with Wilma's, but if it gets nerfed in the. I actually carry 2 Marylene’s: one with Vengeant Cascade for mapping and another with True Strike for endgame bossing. It's just a matter of whether it still feels decent enough after the Vengeant Cascade nerf. In today's video, I. Everything else is 3% or lower. 3. Nemesis 3 WILL return in all of its glory. Let's force everybody on the new lottery carousel. Pvp7 • 6 mo. But the possibility of Heatshiver nerf - this is scary. 20 sec Can Store 1 Use(s) Attack Damage: (170-255)% of base Effectiveness of Added Damage: (170-255)% Requires Level 24 Chance to perform a swift counter-attack against all enemies around you when you are hit. This was the ONE good use of VC, an anoint only passive since its release in blight league and now its gone. This is big when the entire concept of the build is stacking insane amounts of poisons per second with molten strike shotgunning. Vengeant Cascade is for sure getting a nerf. The Vengeant Cascade Anointed Notable Passive Skill no longer provides 15% increased Projectile Speed, "Attack Projectiles Return to you", or "Returning Projectiles Pierce all Targets. 22. Quote this Post. Tornado Shot is the same as before. Trying to make up for it I've heard here and there people talking about vengeant cascade and tornado (to replace hydrosphere?) which could help with dmg. It increases your already good clear speed and also provides a. " Instead, it now provides "Returning Projectiles have 150% increased Speed. . Unless there is an enemy to hit with no chains remaining the projectiles won't return. At this point I would have taken even nerfs. vengeant cascade is an anoint only notable that makes attack projectiles return to you. 20 but couldn’t afford it then try Vengeant Cascade, for the low cost of Golden Golden Amber oil it nearly doubles the dps on forward-firing projectile attack builds. This Notable Passive Skill offers a unique mechanic that can greatly enhance projectile-based attack builds. Reply Highwaymantechforcer. This is quite a big nerf in my view as this build is still a bit of a glass. Power charge generation. Question about Vengeant Cascade. I think Vengeant Cascade will receive a slight nerf but will still be top at the high end. I am at lvl 82 in yellow maps, merciless lab done, I am still with precise. lvl up and transition from EA to Siege ballista is rly nice and smooth. You lose shock, but gain chill/freeze, or brittle. With the changes to projectile mechanics Vengeant Cascade now reads "Attack Projectiles Return to you. So obviously things will be very different. Maybe they are finally going to remove the 50% more multiplier on the gem or something, but else leave it alone if we are lucky. If anything try to rush the annoint vengeant cascade on a decent amulet for Ice shot, it will feel really good. Even if they had initially put 70% less dmg for returning Proj it still would have been one of the best anoints on the tree. 21 Crucible. the price is a response to fad/demand in a lot of cases though. TS is the most versatile due to shotgunning arrows, making it good for actually putting out single target, but it falls off at offscreening due to vengeant cascade bricking it and it requiring proj speed to get range LA is the clear god of bow skills but the single target requires totems to feel decent Ice shot is somewhere in the middle. Also, I remember reading somewhere that Vengeant Cascade requires a certain amount of projectile speed? Is this required with Molten Strike? Thanks for the helpIdk about whirling blades but Venom Gyre is better at everything. Anything to change the meta. Vengeant cascade is dead, (big nerf to mid game Lightning arrow / Ice shot). Posted by yankuch on Apr 4, 2023, 6:09:27 PM. Leveling and ascendancy are free New tatoo can get Point blank 1pt So SST is also strong enough. Do you think vengeant cascade anoint or the 20% qual anomalous faster projectiles 60% return will work for skele mages? If so, that is a crazy buff. But Vengeant Cascade is cheap as free so that kind of power available to everyone at league start would be busted. 3. thanks in advance and good loot exiles! Asenaths with Tornado + Hydrosphere + Power Charge on Crit + Onslaught is pretty much GG. Vengeant Cascade - 15% Increased Projectile Speed. Only time they do more damage is in mid range.